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FRANÇOIS
IAKOUCHEV
Fransouski

game & level
designer
passionate
About
system design, puzzles & indie games
who am i?
KUBIKA est un jeu mobile, pour un projet de 4 mois chez Supinfogame RUBIKA.
Nous sommes impatients de changer le nom et de le publier sur Google Play Store.
C'est un systémique addictif Jeu de puzzle , facile à apprendre, difficile à maîtriser.
hard skills
level Design
Modular & Systemic ♥
Puzzle Design ♥
2D, 3D
game Design
Innovative concepts
& game design
System Design ♥
Docs & Presentations
BLENDER
geo nodes
2d art
ui ux
sound design
video montage
tech art (Shadergraph)
C#
SOFT skills
Team player
Good Listener
Driven by improvement
What player am i?
Here is my personnal top 25 games of all time,
so you can better picture my profile


1/1
My future commercial release
on My own
in a core team of 2


Check out the demo page here!
My other projects
Rogue-like
Deck-builder
3v3
4v4
Online
3d
party-game
mod
coded in lua
zelda-like
level design
Selected for
a GDC showcase
3d
systemic
rogue-lite
tactical
turn-based
puzzle
platformer
systemic
co-op
board game
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